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Included this in my 3 random horror game video!
Super short but not bad at all, definitely loved the bodycam aesthetic. Made a video on it.

 
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Thanks very much for playing and including it in your video! Really appreciated and I am glad you loved the way I did the bodycam! :)

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I will be playing this live tomorrow 5/31 around 4-430 PM EST =D.

Nice! Where can I watch?

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Twitch.tv/Twallsx4

Ty sir!

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Amazing game

Ty dude! I enjoyed watching your playthrough on the livestream :)

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Buen Juego actualizado ahora si es disfrutable , me gusto mucho , aqui dejo mi gameplay

¡Muchas gracias por volver a jugar la versión actualizada y compartir tu gameplay! Me alegra muchísimo saber que la mejora en el rendimiento se notó y que ahora lo disfrutaste más. Realmente valoro que hayas dedicado tiempo a probar la nueva versión.

Y sobre esa parte donde pudiste colocarte detrás de la figura en la oficina... me hizo mucha gracia verlo. No estaba previsto que eso ocurriera, pero gracias a eso ya tengo en mente cómo ajustarlo. El desarrollo de juegos siempre es un proceso de prueba, error y ajustes, ¡y momentos como ese lo hacen más divertido!

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Thank you for the game!

Vielen Dank, dass du DISPATCHED ausprobiert hast. Es hat mich sehr gefreut zu sehen, wie gut die Atmosphäre bei dir angekommen ist und wie intensiv du das Spiel erlebt hast. Genau diese Erfahrung wollte ich schaffen. Kürzlich habe ich ein Update veröffentlicht, das das Ende mit mehr Hintergrundgeschichte erweitert und einige Schwächen im Spiel verbessert. Wenn du Lust hast, die neue Version auszuprobieren, würde ich mich sehr über dein Feedback freuen!

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Nice game, love the atmosphere! Here is my playthrough and reaction :) 

Thanks so much for checking out the game, and even more for taking the time to leave a playthrough or feedback, it really means a lot! I’ve just released a new update that improves a few things, including the ending and how certain evidence works in the house. Small details like the blood not being registerable have now been fixed up.

The updated version ties everything together a lot better now and reflects more of what I originally intended with the story. Would love to hear what you think if you ever give it another run!

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Buen juego me gusto aunque no pude disfrutarlo bien por la mala optimizacion del juego

¡Muchas gracias por jugar a DISPATCHED! Realmente aprecio que te hayas tomado el tiempo de probarlo y compartir tu gameplay. Siempre es genial ver a los jugadores conectarse con la historia, y tus comentarios significan mucho. Acabo de lanzar una nueva actualización que mejora el rendimiento y amplía la narrativa con un nuevo final y más detalles. Y sí… ¡ahora por fin se puede recoger la sangre como evidencia!

Good game, good story, but the optimization is bad

With medium setting the game has 15 FPS only. But in Menu the game has 144 FPS
I've a ASUS TUF GAMING F15

First off, thank you so much for taking the time to play my game. I really appreciate it. I'm sorry to hear it didn’t run well on your system. After checking your laptop's specs, it's understandable, as the game does require a moderately powerful setup due to its use of Unity's HDRP, real-time lighting, particle effects, and high-resolution textures. That said, I completely understand the importance of optimizing for a wider range of systems, and that is something I’ll be working on for a future update. Thanks again for giving it a go. It truly means a lot.

Here are the specs. I can upgrade the RAM, but the video card cannot be upgraded 

No worries at all, I understand the specs you're working with. Like I mentioned, the game is fairly graphically intensive for what it is, but I’ll admit there’s definitely room for me to improve optimization too. Out of curiosity, did you try lowering the resolution to 1600x900 and running it on medium settings in fullscreen? That might help performance a bit.

i'll try it

Still on 15 FPS in the game.

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Cool!

Thanks so much for playing! I really enjoyed watching your playthrough and you've definitely motivated me to revisit it for a QoL update and possibly polish up the ending a bit. :)

Viewing most recent comments 46 to 53 of 53 · Previous page · First page